3D Modeler - Animation Rig - Remote Internship
Posted 2025-10-26
Remote, USA
Full Time
Immediate Start
Remote Internship – 3D Modeller & Animation Rigging (Game Development)Unpaid internship - 2 Months About the Project We are developing Sengol, an action-arcade casual mobile game inspired by the clean and minimalistic style of Thronefall. Our goal is to create engaging characters, animals, and battle animations that bring strategy and fun together in a fresh mobile experience. Role: 3D Modeler & Rigging Intern We are looking for a passionate 3D artist who is excited about low-poly, minimalistic design and eager to gain real-world experience in game development. Important Apply with this link: https://docs.google.com/document/d/1UAzoRKkNHhoqMd0MZsvmxFIAAFrYU6kmWnMhsGBBKnk/edit?usp=sharing What You’ll Do • Design and model low-poly characters and animals in Blender (or preferred 3D tool). • Create and rig characters for animation: • Ground Units → Swordsman, Spearman, Archer. • Mounted Units → Elephant with rider, Horse with rider (archer & spearman). • Animate characters with idle, move, idle attack, and move attack states. • Collaborate with our development team to ensure assets fit seamlessly into Unity. Requirements • Interest in game development and 3D modelling. • Basic experience with Blender, Maya, or similar tools. • Understanding of rigging and animation for game-ready assets. • Creativity and willingness to adapt to a minimalistic, low-poly style. • Ability to work independently and meet deadlines. Nice to Have • Previous experience creating game assets. • Familiarity with Unity workflows. • Love for action/strategy games like Thronefall. What You’ll Get • Internship credit in the game (your name will appear in the credits). • Hands-on experience in a real game development pipeline. • Opportunity for paid work as we move to production, based on your contribution and commitment. Apply tot his job Apply To this Job